Sunday, December 11, 2011

Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)

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Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)
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Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)

Ear Force X41 Digital RF Wireless Game Audio+ Chat with Dolby 7.1 Surround Sound.../ Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound) / gaming pc


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  • Dolby 7.1 Surround Sound & Dolby Pro Logic IIx with Digital RF wireless technology (up to 30' range) CD-quality pure-digital sound transmission Digital input “pass thru” allows the X41 and a home theater system to be connected simultaneously
  • Volume control on ear cup Independent game & chat volumes Built-in mic monitoring Mic mute Bass Boost (button on ear cup) Oversized ear cups Fabric mesh ear cushions Removable mic with flexible boom Headset powered by AAA batteries (over 20 hours)
  • Transmitter powered by USB (no AC adapter) Includes headphone output on transmitter (second set of headphones can be used simultaneously or in place of X headset) Chat Boost feature automatically increases incoming chat level as game sound increases
  • 50mm oversized speakers for deeper bass response
.../ Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound) / gaming pc


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IMAGE OF Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)

Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)

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Model Of Item : TBS-2170
Product Brand :
Turtle Beach

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Popular Rating :
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Customer Rating :

Available : In Stock
Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)

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Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)


### Product / Rating Information and Prices Stored : Dec 12, 2011 01:36:58 ###
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Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)
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Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)
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Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)
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Customer Review :

Defective stock (with update.. No longer defective) : Ear Force X41 (XBOX LIVE Chat + Wireless Digital RF Game Audio with Dolby Headphone 7.1 Surround Sound)


I just purchased a pair of Turtle Beach x41's off Amazon. Here's a exiguous review, based on my exiguous experience with them.

The Good:


+ Easy to setup. The instructions are somewhat abstruse, and not detailed. I had to sort of fill in the blanks, but farranging it was quite easy. I think anything can do it.

+ Comfortable. The headset is lightweight, and has decent padding. It does begin to hurt my ears after a join hours.

+ Features. The x41 offers a ton of awesome features, along with Rf technology and Dolby Digital 7.1.


The Bad:


- The transmitter cannot be related to my Lcd Hdtv via the visual port and still get Dolby Digital surround sound. You Need the Xbox 360's Av/Optical plugs in order to access Dd 7.1. Most new Xbox's don't contain this cable, so it's an further cost if you want to use this headset. No point in buying these instead of the x31's if you can't get Dolby.

- Occasional scratching, popping, cutting. Nothing destroys immersion and distracts me more than when the sound pops and cuts in the middle of your game. This is not related with the chat cable's notorious scratching and popping. This is due to a bad Rf relationship or interference or something. The question is enhanced if you're downloading anything via a around wifi. The headset will often pop so loudly, that all audio is cut for a few seconds, and slowly returns. The pops are occasionally so loud and abrupt, that I wouldn't be surprised if it damaged someone's eardrums.

- The volume turn dials are awkward and poorly designed. The volume dial on the headset won't register any volume until it's turned about 3/4 of the way to Max. From the 3/4 mark, it increases Rapidly. The chat volume dial is even more sensitive. This makes fine tuning a ridiculous chore, and quite impossible.

- Can barely hear myself talk. Turtle Beach purposefully dialed back the monitor volume of the x41's. When I talk into the microphone, it feels as if I'm deaf or underwater. The microphone has other issues with pickup. Sometimes my team mates can't hear me, and other times they say my voice is too loud (because I have to talk loudly in order to get the microphone to pick up the sound). There is no consistency. Also, the microphone causes a steady hissing sound whenever it's attached. When it's not attached, there is still a noticeable buzzing hiss when the game or movie gets quiet.



The Ugly:


-- This is the hypothesize I returned this headset. The volume in the left ear cup is louder than the volume in the right ear cup. This is the case with every game and movie I've tried. I thought I may have installed it wrong, so I re did the installation and setup. Didn't work. I tried changing out the brand new Aaa batteries, nothing. I tried changing the setting on my Xbox, nothing. I contacted Turtle Beach, but they haven't been able to help at all.

In every game with background music (all games?), I can only hear the drum and bass in the left side. I tested this with every game, and even audio Cd's. I also did a test on Xbox Live with some friends. In contemporary Warfare 2, I had a friend stand a few meters in front of me and fire off his self-operating rifle in the air. It sounded as if the gun was somewhere to the left. When he stood directly in front of me (1 inch from my face) and fired, it sounded as if it was advent from below me and to the left. Then I had him stand a few meters off and fire clips in the air while I stood in one place and spun around in circles. I was hoping the sound would be "circling" me, but instead it sounded as if it was advent from above/below me when it was supposed to be on my right side. Later in someone else match, I was approaching a doorway, and I heard person reload on the left side of the doorway. So I watch the left corner when entering, but in turned out the guy was on the right side of the doorway. Because the headset was louder on the left side, it sounded as if the guy was to the left of me.

I put the headset down, and hooked up my $14.99 Microsoft one, and I guess that says it all. I wish this headset worked. I paid $170 for it, but the lop-sided volume is killing it for me. It's unbearable, and de facto less than what I startling for the price.

And don't assume I have a hearing question in my right ear. I've had some habitancy verify that the left side is noticibly louder. Plus when I reverse the headset, the left side will be louder on my right ear.


I'm giving this headset 1 star, as I feel it's defective. I'm exchanging them for a working pair, and will modernize this enumerate when they arrive. Also the negative things I've listed, I like these headphones. If the volume wasn't lop-sided and utterly unbearable, I would've kept them and given them 3 or 4 stars.






***Update***


I just received a exchange pair of Turtle Beach X41's from Amazon. I set them up exactly the same way as the former defective pair, however, these one's seem to work. The lop-sided volume I experienced in the first set is no longer an issue. I can de facto hear the Dolby surround sound in supervene this time.


It's not all sunshine and daisies. This pair comes qualified with a host of new problems. Before purchasing the first pair, I had done some study on the Turtle Beach website and forum. It seems that a lot of x41's are experiencing a similar question where the in-game audio will cut, pop, scratch, etc. So it wasn't a total surprise when my exchange pair started exhibiting these problems. This audio-cutting is a lot worse on my exchange pair, than it was on my customary defective pair, for some reason. The "popping" is much louder than the first pair. I was watching a Dvd and when the audio "popped" it de facto hurt my eardrums. The popping happens suddenly, and is much louder than the volume of the game or Dvd, so I wouldn't be surprised if it caused person ear damage eventually.

And the volume is someone else issue. My customary defective pair seemed to have adequate volume levels. This new pair, however, has a very low maximum volume level (when it's not popping). This is someone else wide-spread issue expressed on the Turtle Beach forums. From the Turtle Beach hold guy, I've deduced that Dolby, in collaboration with Turtle Beach, decided to "dial back" the volume on the x41 so as not to damage the user's ear drums. There's an possible question with this. While the volume on some games are adequate, the volume of most Dvd's are de facto not. I tried some Dvd's in my Xbox 360 and only one had an appropriate volume level.

For example: I wanted to test out the dissimilarity in audio volume levels in the middle of games and Dvd's. I played contemporary Warfare 2, and the volume was decent. At Max volume, it sounded about 90% as loud as I would have liked. I can accept that, knowing it's salvage my eardrums. Then I popped in the Dvd "Shoot 'Em Up" to gauge the volume level of Dvd gunshots in comparison to videogame gunshots, and it's maybe 60% as loud as I'd like. I then tried some other Dvd's, along with loud action epics, and softer comedies that are filled with spoken-volume dialogue. Both genres offer inadequate volume levels. In the action movies, the loud explosions are not as "exciting" as I'd hoped they'd be. In comedies and dramas, the dialogue isn't loud adequate to be enjoyable. If I was listening to Dvd's via my home theater system, I would set the volume much louder than I am able to in these headphones.

That's the problem. I don't understand why Turtle Beach would limit the maximum volume levels when they know that many Dvd's and games have differing audio levels. Sometimes the max volume is perfect, and it seems Turtle Beach did their homework. Most of the time I wish I could turn the volume up a exiguous or a lot, depending on either I'm playing a game or watching a Dvd. There's no hypothesize to not give us the option to increase the volume beyond Dolby's recommended level. In fact, that conference is flawed, as I have a 5.1 Dolby surround sound theory that de facto is Much Much Much Much Much Much louder than these headphones could ever be.

Another issue I have with these x41's is the low level hiss. If you've looked at the Turtle Beach forums, you'd be well aware of the low level hiss complaints. This seems to be someone else wide-spread issue with x41's. When you turn the set on, you'll hear the hiss. When the game or Dvd audio is quiet, even for a second, you'll hear the hiss. This is not a huge question while most games, as there is ordinarily constant ambient noise to mask the hiss. But with clear Dvd's, the low hiss will be unbearable. Movie dialogue is a low level hiss extravaganza. This, coupled with the low volume levels, make watching clear Dvd's a chore.

Nitpicking:

I would be nice if you could pair more than one x41 headset to the transmitter. When I have friends over, I wish we could both enjoy Dolby potential audio while we play co-op games or whatever.

I wish the x41's were noise canceling. While the headset volume is quite low, you can hear it quite de facto from across the room. So if you're like me, and you occasionally play games in close presence to a sleeping girlfriend, then you assume the risk of waking her up and consequently having an angry girlfriend.




But don't think that the x41 is all bad. The x41 sound quality, when it's not popping or hissing and when the volume level is adequate, is excellent. The ergonomics and ease are also very good. The build potential and materials are good and bad. The leather top band is adequately padded and comfortable. The chat cable, on the other hand, is made with the same potential as the $14.99 Microsoft headset. Actually, it's worse, since the Turtle Beach has annoyingly sensitive volume controls.

I de facto tried to tackle every flaw the Turtle Beach Ear Force x41's have. For a $170 headset, I feel it should stand up to even the harshest scrutiny. But in the end, I'm keeping this headset, flaws and all. It's de facto not perfect, but what is? Hopefully Turtle Beach will gawk the x41's flaws and take steps to improve the next iteration.


Take this enumerate with as many grains of salt as you need.


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